Season 45: Trap Zones Everywhere, These Three Heroes Randomly Touched Them, Immediately Causing a Mental Breakdown in the Pre-Selection Rounds: Lanling King Edition
2026-11-15 14:36
Ming Shi Yin's performance is so poor, why don't the developers buff him? Perhaps he's not the main focus this time. There are too many popular characters: Doria, Yao, and Shao Siyuan. Female characters are more popular and their skins sell well. Male heroes are designed as hard supports, such as Niu Mo, Zhang Fei, and Dayu. Their pick rates are average, and they have no market in ranked matches. If they specially design a new outfit to promote him now, probably no one will buy it. Besides the basic attributes, the mechanics are the most serious problem. All skill levels should avoid him. The synergy strategy is not strong. Netizens suggest adding a wall-crossing effect, at least to prevent him from being disconnected. He truly follows the roaming path, which is too restrictive. Giving up is the most rational approach.
Lanling King: A Set That Decides Life and Death
Every time the test server announces a buff, but the official announcement or update on the live server never happens, Lanling King is nowhere to be found. This disappoints longtime fans. In terms of mechanics, he is actually quite good, with stealth and ambush. However, his peak has passed, and armor and control are prevalent. Unless you really play a targeted game, specifically targeting one person and openly declaring war, it won't add any tension to the game. The writing challenge and the battle between squishy heroes and assassins are so interesting.
Returning to the topic of strength, he currently faces extremely low attributes. He's buffed in the early game but nerfed in the late game, so don't even think about dragging out the game to turn it around. The longer it goes on, the more he drags you down and you lose all your advantages. His early game invasion ability is incredibly weak. Even if he successfully steals a buff, many times people forget that he abandoned his lane in the mid lane and risked his life to support him. Before he even reaches level two, he's already calling for a "regroup." If you continue to stay in lane, he'll be held accountable if you lose. Solo ganks are becoming increasingly difficult. Although the two stages of his first skill have been given a little more base damage, it doesn't feel like it's been elevated to another level. One skill combo can decide life or death, leaving very little room for error.
Taking all the logic into account, the conclusion is that the reason why the planners dare not buff the game is to take care of the feelings of new players. Experienced players know how to counter it, and new players are still getting used to its stealth mechanism, killing silently and without color. If they buff it now, it will indirectly take away the game experience of other players. Sacrificing one person to save the market is worthwhile!
Image source: Internet
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