Use and discard? After the release of Honor of Kings, the Yuanliu Assassin has become completely useless.
2026-11-15 14:44
The Son of Yuanliu, when it was first released, was given a grand launch with extensive advertising, promising players five playable classes. The inclusion of a hero in this setting was a breakthrough, a departure from established norms. Skin-focused players ignored the hype, prioritizing outfits, all at zero cost—participating in events or exchanging Purple Star Coins for customization. It was initially thought the development would be slow, a multi-year project before all classes were finally included. The initial focus was on tanks, later creating a character for interaction at the Jixia Academy. With each season update, the developers quickly added mages and archers, showcasing its playability and strength, and its win rate even reached the top of the leaderboards.
The game "Yuanliu Zhizi" is an advertisement, used to promote the new game in the game "Honor of Kings".
The mage class dominated for a season before being nerfed, and the marksman class took over in terms of popularity. Although the ranked market was ruined, it was still appreciated in high-level matches. With the launch of "Honor of Kings World" and the debut of a new IP, all positions were finally filled without anyone noticing. The support role was a failure, and the assassin role was all talk and no action. At first, the third skill's invulnerability effect, combined with multiple dashes, made the skill mechanism cool enough to rival the Six Ears. For some reason, the developers decided to remove the ultimate skill's buff effect and change it to a state of invulnerability. Theoretically, it is not affected by any control, but it can still take damage, which greatly increases its cost of use, causing its pick rate to drop to 0.8% and its win rate to 48%.
High skill ceiling, yet unable to deal damage.
In the current version, Lanling King's stats are abysmal. Surprisingly, there's always someone better, and the Yuanliu Assassin has officially become the bottom of the list. Upon closer comparison, Lanling King at least has more functional value. Both are assassins focused on instant kills, where accuracy is crucial. Lanling King relies on stealth and movement to gain depth, first backstab for control, then a brief stun followed by a slash to finish off squishy targets. In contrast, the Yuanliu Assassin needs to manage energy and find opportunities to enter the fray. Because movement and damage are tied, the skill ceiling is high, but the floor is low; it's essentially a clown performance, thankless and often resulting in instant death. The skill mechanics are difficult to understand, and for the average player, there's not much to discuss.
Image source: Internet
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